Create a 2D pixel art NPC character sprite sheet of a mad scientist / alchemist character.

Character:
- A small fantasy scientist NPC
- Top-down view (looking from above)
- Full body sprite
- Pixel art style, retro RPG game style
- Character size: 64x96 pixels per frame
- Clean pixel edges, limited color palette, detailed but readable
- Transparent background
- Game-ready sprite sheet animation

Sprite sheet contains 5 animation frames arranged horizontally:

Frame 1:
The scientist is standing facing forward (towards the camera/top-down perspective).
Wearing a white lab coat, dark pants, boots, glasses, messy hair.
Neutral idle pose.

Frame 2:
The scientist holds a glass flask with colorful liquid in one hand and a test tube with glowing liquid in the other hand.
Carefully examining the experiment.

Frame 3:
The scientist is pouring liquid from the test tube into the flask.
Hands close together, active experiment animation pose.

Frame 4:
Experiment explosion animation.
A small smoke cloud and magical chemical explosion effect covers the character.
Visible smoke, sparks, and colorful particles.

Frame 5:
The scientist returns to standing forward pose.
Slightly burned after the explosion:
- black soot marks on face and lab coat
- messy hair
- small smoke particles around him
- surprised expression

Style:
top-down RPG pixel art, similar to classic 16-bit adventure games, detailed NPC sprite, smooth animation frames, consistent character design across all frames, sharp pixels, no blur, no realistic rendering.

Negative prompt:
realistic, 3D, high resolution, smooth gradients, blurry pixels, extra limbs, wrong perspective, missing frames, different character in each frame, cropped body, background, text, UI elements.

Sprite sheet layout: 5 columns, 1 row, each frame exactly 64x96 pixels, aligned perfectly for game engine import.

Create a 2D pixel art NPC character sprite sheet of a mad scientist / alchemist character. Character: - A small fantasy scientist NPC - Top-down view (looking…

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