River Pixel Art --chaos 50
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Pixel art sprite sheet for a top-down RPG. Canvas 64×128 px (width×height), transparent background. Style: 16-bit pixel art, limited palette of 10–12 colors, hard pixels, no anti-aliasing, no semi-transparent shadows, no gradients, no blur. Aligned pixel grid. Character: commoner, adult male, full body, strictly symmetrical, facing straight forward, looking directly at the viewer. Gaze directed at the camera, not to the side, not down-right, not at 4 o’clock. Head not turned left or right. Body not rotated. Both eyes at the same level, nose centered, shoulders symmetrical. View: elevated top-down / 3/4 top-down by camera only — camera slightly above, but the character remains front-facing; top of head slightly visible, face fully open and symmetrical. Clothing: linen shirt, brown vest or wide belt, simple pants, leather boots. Composition: left half (x 0–31) — full-body character. Right half (x 32–63) — separate body part sprites of the same character, stacked vertically from top to bottom: hair, head, shoulders, torso, arms, hands, legs, feet. Body parts match the character’s colors and proportions. Each element separated by a 2–4 px transparent gap, not clipped by canvas edges. No text, labels, frames, decorative background. High readability when zoomed in. Negative prompt: text, letters, watermark, signature, frame, background, landscape, ground shadow, blur, anti-aliasing, gradients, semi-transparency, 3D, realism, anime, perspective, side view, profile, three-quarter view, 3/4 view, isometric, turned head, rotated body, looking to the side, looking at 4 o’clock, one eye visible, asymmetrical face, asymmetrical shoulders, clipped parts, extra limbs, distorted proportions.
A 2D pixel art sprite sheet of vibrant summer freshwater fish for a cozy 16-bit fishing RPG, isolated on a pure solid white background #FFFFFF. LAYOUT: A strict grid format. 4 horizontal rows and 4 vertical columns. ANIMATION: Each row represents 1 species with a 4-frame swimming animation sequence (tail swinging smoothly from left to right). SPECIES: - Row 1: Giant River Prawn (blue-tinted pincers, curved tail, swimming backwards). - Row 2: Arowana (large metallic scales, slender dragon-like body, barbels). - Row 3: Peacock Bass (golden-yellow body with vivid black rosettes and red fins). - Row 4: Electric Eel (long snake-like body, subtle glowing cyan belly, undulating movement). STYLE: Crisp 16-bit pixel outlines, flat horizontal side-view facing left. NO anti-aliasing against the white background. NO shadows, NO water bubbles, NO text, NO watermarks.
A 2D pixel art sprite sheet of vibrant summer freshwater fish for a cozy 16-bit fishing RPG, isolated on a pure solid white background #FFFFFF: 1. Species Included (Organized in an aligned grid): - Row 1: Giant River Prawn / Crayfish (blue-tinted pincers, curved tail, long antennae), Redtail Catfish (dark back, bright red caudal tail fin). - Row 2: Arowana (large metallic scales, slender dragon-like body, barbels), Peacock Bass (golden-yellow body with vivid black rosettes and red fins). - Row 3: Bluegill (deep-bodied, blue ear flap, purple-blue throat), Electric Eel (long snake-like body, glowing cyan belly). - Row 4: Featherback / Clown Knifefish (slender silver belly with distinct round black spots ringed in white). 2. Perspective & Visual Specs: - Perspective: Flat horizontal side-view (facing sideways). - Proportions: Compact pixel scale (32px to 48px width per fish) suited for 16-bit inventory and swimming entities. - Style: Clean retro pixel aesthetic with high contrast and readable outlines. 3. Background & Isolation: - Pure flat white background #FFFFFF only. - Completely clean edges, NO shadows, NO background textures, NO water effects, NO text.
A 2D pixel art sprite sheet of river and pond fish collection for a cozy 16-bit fishing RPG, isolated on a pure solid white background #FFFFFF: 1. Species Included (Arranged in a clean, even grid layout): - Row 1: Common Carp (golden-bronze scales, small barbels, robust body), Crucian Carp (silver-grey round body). - Row 2: Snakehead Fish (cylindrical dark mottled body, sharp eyes), Catfish (smooth dark grey skin, distinct long whiskers). - Row 3: Tilapia (striped vertical bands, spiny dorsal fin), Small River Minnow (tiny translucent silver body). - Row 4: Golden Tench (olive-green sheen, rounded fins), River Perch (greenish with dark vertical stripes and orange fins). 2. Perspective & Animation Layout: - Perspective: Exact flat horizontal side-view profile (swimming horizontally, facing left or right consistently). - Grid Layout: Clean, evenly spaced cells with generous margins between rows and columns. - Poses: Slight swimming tail curve variants for animation frames. 3. Style & Technical Requirements: - 16-bit cozy retro pixel art, Stardew Valley aesthetic. - Sharp, crisp pixel outlines, distinct silhouettes, strictly NO anti-aliasing blending into the background. - Vivid, saturated colors, rich readable palettes. - Pure solid white background #FFFFFF for clean alpha extraction and chroma-keying. - Strictly NO shadows on the ground, NO water ripples, NO bubbles, NO background scenery, NO text, NO watermarks.
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Pixel art sprite sheet for a top-down RPG. Canvas 64×128 px (width×height), transparent background. Style: 16-bit pixel art, limited palette of 10–12 colors, hard pixels, no anti-aliasing, no semi-transparent shadows, no gradients, no blur. Aligned pixel grid. Character: commoner, adult male, full body, strictly symmetrical, facing straight forward, looking directly at the viewer. Gaze directed at the camera, not to the side, not down-right, not at 4 o’clock. Head not turned left or right. Body not rotated. Both eyes at the same level, nose centered, shoulders symmetrical. View: elevated top-down / 3/4 top-down by camera only — camera slightly above, but the character remains front-facing; top of head slightly visible, face fully open and symmetrical. Clothing: linen shirt, brown vest or wide belt, simple pants, leather boots. Composition: left half (x 0–31) — full-body character. Right half (x 32–63) — separate body part sprites of the same character, stacked vertically from top to bottom: hair, head, shoulders, torso, arms, hands, legs, feet. Body parts match the character’s colors and proportions. Each element separated by a 2–4 px transparent gap, not clipped by canvas edges. No text, labels, frames, decorative background. High readability when zoomed in. Negative prompt: text, letters, watermark, signature, frame, background, landscape, ground shadow, blur, anti-aliasing, gradients, semi-transparency, 3D, realism, anime, perspective, side view, profile, three-quarter view, 3/4 view, isometric, turned head, rotated body, looking to the side, looking at 4 o’clock, one eye visible, asymmetrical face, asymmetrical shoulders, clipped parts, extra limbs, distorted proportions.
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