A comprehensive pixel art character spritesheet layout in a clean modular grid, designed for a top-down RPG game. The sheet features separated body parts and interchangeable components organized in neat rows and columns for easy swapping: multiple head variations (narrow, medium, and wide foreheads; pointed, oval, and round face shapes; small, oval, and large eyes), upper body options (small, medium, and wide shoulders; slim to average arms; skinny, average, and chubby stomachs), and lower body variations (thin, normal, and thick thighs; slim, regular, and sturdy legs; small and large feet), alongside matching modular armor, tunics, and boots. Retro 16-bit pixel art style, flat lighting, neutral background, crisp pixel edges.

A comprehensive pixel art character spritesheet layout in a clean modular grid, designed for a top-down RPG game. The sheet features separated body parts and i…

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