Create a pixel art clothing reference sprite sheet for a male pirate character in a 2D game. One complete pirate outfit set shown in four views: front view, back view, side view, and top-down view. Total: 4 clothing images arranged on one sheet.

Style: clean detailed pixel art for a character customization system. Transparent background. Clothing only — no head, no hair, no face, no body. Designed as a clothing overlay for a 64×96 pixel male character base model.

Pirate outfit design:

* Loose white pirate shirt with wide sleeves.
* Dark leather vest or open pirate coat.
* Pirate belt with small pouches.
* Loose dark trousers.
* Pirate boots.
* Optional simple shoulder sash or scarf.
* Practical fantasy pirate style, suitable for an adventure character.

Create four matching views:

1. Front view — full outfit visible.
2. Back view — show the back of the coat, vest, and belt details.
3. Side view — accurate silhouette and clothing layers.
4. Top-down view (bird’s-eye view for a top-down RPG character sprite).

Keep the exact same outfit design, colors, proportions, and details across all four views. Make the clothing fit the same character model.

Arrange all 4 sprites in a clean grid layout. Pixel-perfect alignment. Transparent background. No text. No labels. No character body. No extra objects.

Game asset sprite sheet. Each image: 64×96 pixels. Character customization clothing overlay.

Create a pixel art clothing reference sprite sheet for a male pirate character in a 2D game. One complete pirate outfit set shown in four views: front view, ba…

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