Create a pixel art clothing reference sprite sheet for a sunken pirate character in a 2D underwater fantasy game. One complete pirate outfit set shown in four views: front view, back view, side view, and top-down view. Total: 4 clothing sprites arranged on one sheet.

Style: detailed clean pixel art for a character customization system. Transparent background. Clothing only — no head, no hair, no face, no body. Designed as a clothing overlay for a 64×96 pixel male character base model.

Sunken pirate outfit design:

* Old torn pirate coat with damaged edges, partially covered with seaweed.
* Weathered open vest with worn fabric texture.
* Ragged pirate shirt with loose sleeves.
* Old leather belt with rusty buckle and small pouches.
* Torn dark trousers.
* Damaged pirate boots covered with barnacles and ocean wear.
* Small underwater details: shells, algae, faded fabric, signs of being lost at sea.
* Dark aged colors, realistic worn pirate style, suitable for an underwater civilization setting.

Create four matching views:

1. Front view — full outfit visible, damaged coat and belt details.
2. Back view — show torn coat, seaweed, and worn fabric details.
3. Side view — accurate clothing layers and silhouette.
4. Top-down view (bird’s-eye view for a top-down RPG character sprite).

Keep the exact same outfit design, colors, proportions, and details across all four views. The clothing must align perfectly with the same male base character model.

Arrange all 4 sprites in a clean grid layout. Pixel-perfect alignment. Transparent background. No text. No labels. No character body. No extra objects.

Game asset sprite sheet. Each image: 64×96 pixels. Underwater fantasy RPG clothing overlay.

Create a pixel art clothing reference sprite sheet for a sunken pirate character in a 2D underwater fantasy game. One complete pirate outfit set shown in four…

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