Create a 2D pixel art NPC sprite sheet of a crab enemy character.

Character:
- A fantasy crab creature NPC
- Top-down view (camera looking from above)
- Full body visible
- Cute but slightly dangerous game enemy design
- Detailed pixel art style
- Clean pixel edges, no anti-aliasing
- Suitable for a 2D RPG / adventure game
- Character size: 64x64 pixels per frame

Sprite sheet animation:
Create a single sprite sheet with multiple animation frames, each frame exactly 64x64 pixels.

Animations required:

1. Idle / Front Facing:
- Crab standing still facing the camera/top-down player view
- Neutral pose
- Claws slightly open
- 2-4 idle frames with subtle movement:
  - body bobbing
  - claws moving slightly
  - small leg movement

2. Side Step Movement:
- Crab moving sideways
- Walking animation cycle
- 4-6 frames:
  - legs alternating movement
  - body shifting left/right
  - claws balancing during movement
  - smooth walking loop

3. Attack Animation:
- Crab attacking by snapping its claws
- 5-6 frames:
  - claws opening wide
  - aggressive pose
  - claws quickly closing with impact
  - small motion effect pixels around claws
  - return to idle stance

Visual style:
- 16-bit / 32-bit classic video game pixel art
- High quality game sprite
- Clear silhouette
- Consistent proportions across all frames
- Transparent background
- No shadows outside the character
- No environment
- No text
- No UI elements

Composition:
- Arrange all animation frames in a clean sprite sheet grid
- Equal spacing between frames
- Same character scale and position in every frame
- Ready to import into a 2D game engine

Create a 2D pixel art NPC sprite sheet of a crab enemy character. Character: - A fantasy crab creature NPC - Top-down view (camera looking from above) - Full…

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