Create a pixel art clothing reference sprite sheet for a male 2D game character. A sailor outfit set shown in four views: front view, back view, side view, and top-down view. Total: 4 clothing images arranged on one sheet.

Style: clean detailed pixel art for a character customization system. Transparent background. Clothing only — no head, no hair, no body, no face. Designed as a clothing overlay for a male character sprite.

Sailor outfit design:

* Simple sailor shirt with rolled sleeves.
* Loose practical trousers suitable for sailing.
* Leather belt with small pouch.
* Simple sailor boots.
* Optional cloth sash or scarf detail.
* Practical everyday sailor clothing, not military, not fantasy armor.

Create four matching views:

1. Front view — complete outfit visible.
2. Back view — show back details and clothing shape.
3. Side view — accurate silhouette.
4. Top-down view (bird’s-eye view for a top-down RPG character sprite).

Keep the exact same outfit design, colors, proportions, and details across all four views. The clothing must align perfectly with the same male base character model.

Arrange the 4 sprites in a clean grid layout. Pixel-perfect alignment. Transparent background. No text. No labels. No extra objects.

Game asset sprite sheet. Each image: 64×64 pixels. Designed to fit a 64×96 pixel male character base model.

Create a pixel art clothing reference sprite sheet for a male 2D game character. A sailor outfit set shown in four views: front view, back view, side view, and…

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