Create a 2D pixel art enemy sprite for a top-down fantasy game. Tile size: 64x64 pixels. A small, aggressive predatory fish monster with a tiny compact body and short tail, but an oversized head that takes up most of the sprite. Huge open mouth filled with long, razor-sharp triangular teeth. Large glowing yellow eyes with an angry expression. Spiky fins, slightly exaggerated proportions, readable silhouette, centered in the frame. Blue-green body with lighter belly and darker back, subtle fin highlights. Clean pixel clusters, crisp outlines, limited color palette (16–32 colors), high contrast, classic retro RPG style. No background, transparent background, no shadows outside the sprite, no anti-aliasing, no text, no UI, no animation sheet, single sprite.

Create a 2D pixel art enemy sprite for a top-down fantasy game. Tile size: 64x64 pixels. A small, aggressive predatory fish monster with a tiny compact body an…

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