Create a pixel art clothing reference sprite sheet for an 8-directional walking animation for a male 2D game character. A medieval arcane scholar outfit, including a robe with a hood pulled down, golden chains with bluish glowing crystals dragging from a rope on his belt. He must have a satchel attached to his belt, and a spellbook as well.

Style: clean detailed pixel art for a character customization system. Transparent background. Clothing only — no head, no hair, no body, no face. Designed as a clothing overlay for a male character sprite.

Arcane Scholar clothing design:

* Tie-up long sleeve shirt
* Loose practical trousers suitable for movement.
* Leather belt with ropes, chained crystals, a spellbook and arcane trinks, as well as small pouch.
* Ornate leather boots.
* Optional cloth sash or scarf detail.
* Practical arcane robe, not military, not armor.

Create matching views:

1. Front view — complete outfit visible.
2. Back view — show back details and clothing shape.
3. Side view — accurate silhouette.
4. Diagonal View
Keep the exact same outfit design, colors, proportions, and details across all four views. The clothing must align perfectly with the same male base character model.

Arrange the 4 sprites in a clean grid layout. Pixel-perfect alignment. Transparent background. No text. No labels. No extra objects.

Game asset sprite sheet. Each image: 64×64 pixels. Designed to fit a 64×96 pixel male character base model.

Create a pixel art clothing reference sprite sheet for an 8-directional walking animation for a male 2D game character. A medieval arcane scholar outfit, inclu…

More from the community