A beautiful, highly detailed pixel-art village map for a cozy life simulation game called Juniper Hollow. Three-quarter bird's-eye perspective, inspired by classic RPG environments, with dimensional architecture, textured rooftops, lush trees, flowers, stone paths, and warm inviting colors.

Design a compact village centered around a spacious circular town square with a stone fountain, benches, and room for small characters to gather.

Surround the square with nine visually distinct buildings: a large three-story apartment building, a welcoming café, a town hall, a grocery market, a small clinic, an artisan workshop, a cozy library, a rustic tavern, and a flexible community venue.

Include a community vegetable garden and a peaceful fishing pond with a small wooden dock along the right edge of the village.

Every building must have a clearly visible front entrance connected to the town square by unobstructed walkable paths. Leave open space in front of buildings for characters to stand and interact.

The entire village should fit within one cohesive landscape composition. No characters, no labels, no text, no interface elements. Detailed, charming, slightly mature fantasy-inspired architecture, consistent lighting and perspective.

A beautiful, highly detailed pixel-art village map for a cozy life simulation game called Juniper Hollow. Three-quarter bird's-eye perspective, inspired by cla…

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