Character for a 2d Horror Game 	•	Muted, earthy tones: browns, grays, washed-out greens—makes everything feel faded and tired. 	•	Simple clothing: flannel shirts, work boots, old hats—nothing flashy. 	•	Pixel Art Level: 16-bit or low-res 32x32 sprites with just enough detail to show expressions.

Character for a 2d Horror Game • Muted, earthy tones: browns, grays, washed-out greens—makes everything feel faded and tired. • Simple clothing: flannel shir…

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