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Create simple intuitive pixel art UI icons for an underwater survival game.

Style:
- 2D pixel art
- 32x32 pixels
- front view
- simple shapes
- very readable at small size
- no frame, no border, no background
- transparent background
- no text
- no numbers
- clean game HUD icons
- limited colors
- consistent style

Theme:
Underwater world. Add small ocean details like blue tones, bubbles, coral texture, marine technology elements. Icons must be simple and instantly recognizable.

Create these separate icons:

1. Inventory:
Simple backpack icon with a small shell or item inside.

2. Blueprints / Crafting:
Simple paper sheet icon with a small gear symbol.

3. Building mode:
Simple hammer icon with a small building block.

4. Shop:
Simple underwater crate or chest with a coin symbol.

5. Pick up item:
Simple open hand icon with a small floating resource above it.

6. Gather with tool:
Simple pickaxe or drill icon.

7. Interaction:
Simple hand touching a machine button or small console.

8. Talk:
Simple speech bubble icon with a small diving helmet symbol.

9. Settings:
Simple gear icon.

10. Quest list:
Simple paper checklist icon with 2-3 check marks.

11. News:
Simple radio / signal icon with waves.

Additional requirements:
- each icon isolated
- same pixel size and visual language
- thick pixel outlines
- strong silhouette
- readable in 32x32 resolution
- suitable for underwater game interface

Create simple intuitive pixel art UI icons for an underwater survival game. Style: - 2D pixel art - 32x32 pixels - front view - simple shapes - very readable at small size - no frame, no border, no background - transparent background - no text - no numbers - clean game HUD icons - limited colors - consistent style Theme: Underwater world. Add small ocean details like blue tones, bubbles, coral texture, marine technology elements. Icons must be simple and instantly recognizable. Create these separate icons: 1. Inventory: Simple backpack icon with a small shell or item inside. 2. Blueprints / Crafting: Simple paper sheet icon with a small gear symbol. 3. Building mode: Simple hammer icon with a small building block. 4. Shop: Simple underwater crate or chest with a coin symbol. 5. Pick up item: Simple open hand icon with a small floating resource above it. 6. Gather with tool: Simple pickaxe or drill icon. 7. Interaction: Simple hand touching a machine button or small console. 8. Talk: Simple speech bubble icon with a small diving helmet symbol. 9. Settings: Simple gear icon. 10. Quest list: Simple paper checklist icon with 2-3 check marks. 11. News: Simple radio / signal icon with waves. Additional requirements: - each icon isolated - same pixel size and visual language - thick pixel outlines - strong silhouette - readable in 32x32 resolution - suitable for underwater game interface

Simple 32x32 human

Simple 32x32 human

Simple 16x fireplace

Simple 16x fireplace

simple snake head

simple snake head

Simple shape robots based off of simple shave for example: a robot made with a square head and a smaller square body. Thin arms oblong ovals for hands and feet. And similar thin lines for fingers. One antenna with a red light or ball at the end with a basic happy looking face. Theme is simple futuristic/robot

Simple shape robots based off of simple shave for example: a robot made with a square head and a smaller square body. Thin arms oblong ovals for hands and feet. And similar thin lines for fingers. One antenna with a red light or ball at the end with a basic happy looking face. Theme is simple futuristic/robot

8 bit flamingo with simple background

8 bit flamingo with simple background