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Create simple intuitive pixel art UI icons for an underwater survival game.

Style:
- 2D pixel art
- 32x32 pixels
- front view
- simple shapes
- very readable at small size
- no frame, no border, no background
- transparent background
- no text
- no numbers
- clean game HUD icons
- limited colors
- consistent style

Theme:
Underwater world. Add small ocean details like blue tones, bubbles, coral texture, marine technology elements. Icons must be simple and instantly recognizable.

Create these separate icons:

1. Inventory:
Simple backpack icon with a small shell or item inside.

2. Blueprints / Crafting:
Simple paper sheet icon with a small gear symbol.

3. Building mode:
Simple hammer icon with a small building block.

4. Shop:
Simple underwater crate or chest with a coin symbol.

5. Pick up item:
Simple open hand icon with a small floating resource above it.

6. Gather with tool:
Simple pickaxe or drill icon.

7. Interaction:
Simple hand touching a machine button or small console.

8. Talk:
Simple speech bubble icon with a small diving helmet symbol.

9. Settings:
Simple gear icon.

10. Quest list:
Simple paper checklist icon with 2-3 check marks.

11. News:
Simple radio / signal icon with waves.

Additional requirements:
- each icon isolated
- same pixel size and visual language
- thick pixel outlines
- strong silhouette
- readable in 32x32 resolution
- suitable for underwater game interface

Create simple intuitive pixel art UI icons for an underwater survival game. Style: - 2D pixel art - 32x32 pixels - front view - simple shapes - very readable at small size - no frame, no border, no background - transparent background - no text - no numbers - clean game HUD icons - limited colors - consistent style Theme: Underwater world. Add small ocean details like blue tones, bubbles, coral texture, marine technology elements. Icons must be simple and instantly recognizable. Create these separate icons: 1. Inventory: Simple backpack icon with a small shell or item inside. 2. Blueprints / Crafting: Simple paper sheet icon with a small gear symbol. 3. Building mode: Simple hammer icon with a small building block. 4. Shop: Simple underwater crate or chest with a coin symbol. 5. Pick up item: Simple open hand icon with a small floating resource above it. 6. Gather with tool: Simple pickaxe or drill icon. 7. Interaction: Simple hand touching a machine button or small console. 8. Talk: Simple speech bubble icon with a small diving helmet symbol. 9. Settings: Simple gear icon. 10. Quest list: Simple paper checklist icon with 2-3 check marks. 11. News: Simple radio / signal icon with waves. Additional requirements: - each icon isolated - same pixel size and visual language - thick pixel outlines - strong silhouette - readable in 32x32 resolution - suitable for underwater game interface

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Simple shape robots based off of simple shave for example: a robot made with a square head and a smaller square body. Thin arms oblong ovals for hands and feet. And similar thin lines for fingers. One antenna with a red light or ball at the end with a basic happy looking face. Theme is simple futuristic/robot

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